This is IGAD
Role(s): UI/UX Design, Graphic Design, Visual Scripting
Time: May 2018 - July 2018
Team Size: 13
Platform: PC
Engine: Unreal Engine 4
About the game
This is IGAD (International Game Architecture and Design) is a game project focused on emanating the project-based learning experience of our study. Use teamwork, communication and reflection to improve throughout your first school year.
My Highlights
HUD Design
Accountable for having given students and prospective students of the games education the feel of interacting with a playful version of the education’s common tools by means of visual style and presentation of the UI.
Review your progress
Encouraging players to reflect on their progress making them question what they can do differently to improve their performance for the next deadline. This mimics the grading system of our educational system.
Join the HUB
Allowing players to join the game at their own leisure and have them experiment and (re)familiarize themselves with the game mechanics as all mechanics are available in the designed HUB space.
Tutorials
Created tutorial animations to teach the student how to use the new tools and use them to complete the new recipes.
Loading screens
Staging props from the art team to create loading screens that hint at gameplay elements of that level.